![]() The knit surfaces command lets me knit all three together and create a solid at the same time.Īnd there it is. To convert these back to a solid I need to knit them all together. The previous steps left me with three separate surface bodies. The last trick is just to make sure both profiles were originally selected in a similar location. This can be accessed from a right-click menu. For selecting multiple edges, the SelectionManager is needed. Or in other words loft between the outside each of the scribed wrap, to the outside edge of the embossed wrap. ![]() In this case, I want to connect the two “legs” of my triangle to create the hypotenuse. ![]() To create a lofted surface I need a minimum of two profiles to loft between. Step Four: Create a lofted surfaceĪ surface loft is basically the same as a solid loft, with the difference being it creates a surface not a solid. This will give me edges that can be used to loft between. To do this use the Delete Face command, with the Delete option selected. I need to remove some faces to make room for a lofted surface. Finally, I will scribe this sketch on the same surface as the first wrap. The final step for this sketch is to convert the inside edge of my first sketch. Then create offset entities of the original sketch towards the outside. I will create a new sketch on the same plane as the first wrap. That “leg length” I just calculated will represent my offset distance.
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